----------------
Tower Exterior
Extra - total_boundings: {'x1': -11000.0, 'x2': 7700.0, 'y1': -7800.0, 'y2': 9500.0}
Extra - polygon: [[1800.0, 600.0], [1800.0, -3400.0], [2200.0, -3500.0], [2400.0, -4100.0], [2400.0, -7800.0], [4500.0, -7800.0], [4500.0, -5800.0], [4300.0, -5200.0], [4300.0, -1100.0], [4900.0, -900.0], [5300.0, -900.0], [5300.0, 1300.0], [5100.0, 1600.0], [5100.0, 5900.0], [5300.0, 6200.0], [7700.0, 6200.0], [7700.0, 9500.0], [-7800.0, 9500.0], [-7800.0, -3800.0], [-11000.0, -3800.0], [-11000.0, -7100.0], [-4600.0, -7100.0], [-4600.0, 3800.0], [-2900.0, 4600.0], [-1300.0, 4600.0], [-1300.0, 5100.0], [-600.0, 5400.0], [1900.0, 5400.0], [2350.0, 5300.0], [2600.0, 5000.0], [2600.0, 900.0]]
Extra - asset_id: collision_camera_002
Hint Features - Chozo Seal, Elevator, Teleporter
> Pickup (Super Missile Tank Top); Heals? False
  * Layers: default
  * Pickup 111; Category? Minor
  * Extra - actor_name: LE_Item_002
  * Extra - actor_type: item_supermissiletank
  > Door to Overgrown Maze
      Screw Attack
  > Below Ceiling Pickup
      # Spinjump onto ledge, then use spider
      Screw Attack and Movement (Intermediate) and Use Spider Ball

> Pickup (Super Missile Tank Bottom); Heals? False
  * Layers: default
  * Pickup 114; Category? Minor
  * Hint Features - Baby Blocks
  * Extra - actor_name: LE_Item_005
  * Extra - actor_type: item_supermissiletank
  > Underwater
      Morph Ball

> Pickup (Missile Tank Bottom); Heals? False
  * Layers: default
  * Pickup 115; Category? Minor
  * Extra - actor_name: LE_Item_006
  * Extra - actor_type: item_missiletank
  > Save Station Left
      Screw Attack
  > Door to Transport to Tower Interior West
      Morph Ball and Screw Attack

> Ammo Recharge Station; Heals? False
  * Layers: default
  * Extra - actor_name: LE_Platform_AmmoRecharge
  * Extra - actor_type: weightactivatedplatform
  > Elevator to Area 5 Tower Interior
      Trivial
  > Door to Zeta Arena Access
      Any of the following:
          Climb Rooms Vertically (No High Jump)
          All of the following:
              # SWJ off the wall above the Ammo Recharge Station
              High Jump Boots and Single-wall Wall Jump (Beginner)
              Any of the following:
                  # With Super Jump: https://youtu.be/kPH_NBSq230?t=6
                  Super Jump (Intermediate)
                  # With Unmorph Extend: https://youtu.be/kPH_NBSq230
                  Morph Ball and Unmorph Extend (Intermediate)

> Elevator to Area 5 Tower Interior; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Elevator to Transport to Tower Exterior East/Elevator to Area 5 Tower Exterior; Custom name: Tower Exterior Elevator East
  * Extra - actor_name: LE_Platform_Elevator_FromArea06C_01
  * Extra - actor_type: weightactivatedplatform
  * Extra - start_point_actor_name: ST_FromArea06C_01
  > Ammo Recharge Station
      Any of the following:
          Space Jump or Single-wall Wall Jump (Advanced) or Use Spider Ball
          Infinite Bomb Jump (Intermediate) and Lay Bomb
  > Save Station Right
      Trivial
  > Door to Gamma Arena
      Trivial

> Save Station Left; Heals? False; Spawn Point
  * Layers: default
  * Extra - actor_name: LE_Platform_SaveStation001
  * Extra - actor_type: weightactivatedplatform
  * Extra - start_point_actor_name: ST_SaveStation001
  > Pickup (Missile Tank Bottom)
      All of the following:
          Screw Attack
          Any of the following:
              Space Jump
              All of the following:
                  # Break the blocks by unmorphing underneath and respinning
                  Lay Bomb
                  Any of the following:
                      # Spider Boost up: https://youtu.be/f7SZju61ZlI
                      Infinite Bomb Jump (Advanced) and Spider Boost (Advanced) and Can Spider Boost
                      # IBJ with Phase Drift to get up before the block reforms - TODO: video
                      Phase Drift and Infinite Bomb Jump (Expert)
  > Door to Transport to Tower Interior West
      Diagonal Bomb Jump (Advanced) and Lay Bomb
  > Underwater
      Trivial

> Save Station Right; Heals? False; Spawn Point
  * Layers: default
  * Extra - actor_name: LE_Platform_SaveStation002
  * Extra - actor_type: weightactivatedplatform
  * Extra - start_point_actor_name: ST_SaveStation002
  > Elevator to Area 5 Tower Interior
      Trivial

> Teleporter; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Area 5 (Tower Exterior) - Teleporter Unlocked)
  * Extra - actor_name: LE_Platform_Teleporter_06B_001
  * Extra - actor_type: weightactivatedplatform
  * Extra - start_point_actor_name: ST_Teleporter_06B_001
  > Next to Teleporter
      Trivial

> Door to Zeta Arena Access; Heals? False
  * Layers: default
  * Plasma Beam Door to Zeta Arena Access/Door to Tower Exterior
  * Extra - actor_name: Door003
  * Extra - actor_type: doorpowerpower
  > Door to Red Plant Maze
      Trivial

> Door to Overgrown Maze; Heals? False
  * Layers: default
  * Super Missile Door to Overgrown Maze/Door to Tower Exterior
  * Extra - actor_name: Door004
  * Extra - actor_type: doorpowerpower
  > Pickup (Super Missile Tank Top)
      All of the following:
          Screw Attack
          Any of the following:
              Space Jump
              # IBJ, unmorph and destroy Screw blocks. Then spider boost up: https://youtu.be/uze9OiibjUM
              Infinite Bomb Jump (Expert) and Spider Boost (Advanced) and Can Spider Boost and Lay Bomb
  > Next to Teleporter
      Any of the following:
          High Jump Boots or Space Jump or Destroy Blob Throwers/Steel Orbs
          All of the following:
              # Damage Boost over the Blob Thrower: https://youtu.be/xM7_Mlvgp_g
              Damage Boost (Advanced)
              Lightning Armor or Normal Damage ≥ 85
          # IBJ over the Blob Thrower
          Infinite Bomb Jump (Intermediate) and Lay Bomb
          # Jump over the Blob Thrower
          Phase Drift and Dodge Enemies (Intermediate)
  > Top of Tower Right Side
      Any of the following:
          High Jump Boots or Space Jump or Destroy Blob Throwers/Steel Orbs
          All of the following:
              # Damage Boost over the Blob Thrower: https://youtu.be/xM7_Mlvgp_g
              Damage Boost (Advanced)
              Lightning Armor or Normal Damage ≥ 85
          # IBJ over the Blob Thrower
          Infinite Bomb Jump (Intermediate) and Lay Bomb
          # Jump over the Blob Thrower
          Phase Drift and Dodge Enemies (Intermediate)

> Door to Red Plant Maze; Heals? False
  * Layers: default
  * Power Bomb Door to Red Plant Maze/Door to Tower Exterior
  * Extra - actor_name: Door005
  * Extra - actor_type: doorpowerpower
  > Ammo Recharge Station
      Trivial
  > Door to Zeta Arena Access
      High Jump Boots or Space Jump or Single-wall Wall Jump (Intermediate) or Use Spider Ball
  > Top of Tower Right Side
      Any of the following:
          Space Jump or Use Spider Ball
          # IBJ
          Infinite Bomb Jump (Intermediate) and Lay Bomb
          # SWJ with High Jump Boots: https://youtu.be/-a1YMwCXM2M
          High Jump Boots and Morph Ball and Movement (Advanced) and Single-wall Wall Jump (Intermediate) and Super Jump (Advanced) and Unmorph Extend (Advanced)

> Door to Transport to Tower Interior West; Heals? False
  * Layers: default
  * Power Beam Door to Transport to Tower Interior West/Door to Tower Exterior
  * Extra - actor_name: Door007
  * Extra - actor_type: doorpowerpower
  > Save Station Left
      Trivial
  > Tunnel to Overgrown Maze
      All of the following:
          # Clip Setup https://youtu.be/jYFppXh1m5w
          Charge Beam and Ice Beam and Morph Ball and Stand on Frozen Enemy (Advanced) and Melee Clip (Advanced) and Out of Bounds Movement (Intermediate)
          # Reach the tunnel ledge
          Single-wall Wall Jump (Intermediate) or Climb Rooms Vertically (No High Jump)
  > Next to Teleporter
      Any of the following:
          Single-wall Wall Jump (Advanced) or Climb Rooms Vertically (No High Jump)
          # SWJ+HJ
          High Jump Boots and Single-wall Wall Jump (Intermediate)

> Door to Gamma+ Arena Access; Heals? False
  * Layers: default
  * Power Beam Door to Gamma+ Arena Access/Door to Tower Exterior
  * Extra - actor_name: Door009
  * Extra - actor_type: doorpowerpower
  > Upper Right Ledge
      Any of the following:
          Lightning Armor or Space Jump
          # Spider Boost
          Spider Boost (Intermediate) and Can Spider Boost
          # Hazard run
          Hazard Runs (Beginner) and Hazard Damage ≥ 75

> Door to Gamma Arena; Heals? False
  * Layers: default
  * Charge Beam Door to Gamma Arena/Door to Tower Exterior
  * Extra - actor_name: Door010
  * Extra - actor_type: doorchargecharge
  > Elevator to Area 5 Tower Interior
      Trivial

> Pickup (Missile Tank Top); Heals? False
  * Layers: default
  * Pickup 118; Category? Minor
  * Extra - actor_name: HiddenPowerup001
  * Extra - actor_type: item_missiletank
  > Door to Overgrown Maze
      Any of the following:
          High Jump Boots or Destroy Blob Throwers/Steel Orbs
          All of the following:
              # Damage Boost over the Blob Thrower
              Damage Boost (Advanced)
              Lightning Armor or Normal Damage ≥ 85
          # Jump over the Blob Thrower
          Phase Drift and Dodge Enemies (Intermediate)
  > Next to Teleporter
      Trivial

> Tunnel to Overgrown Maze; Heals? False
  * Layers: default
  * Tunnel to Overgrown Maze/Tunnel to Tower Exterior
  > Next to Teleporter
      # Jump from the tunnel to avoid falling down
      Morph Ball and Movement (Intermediate)

> Upper Right Ledge; Heals? False
  * Layers: default
  > Door to Red Plant Maze
      Trivial
  > Door to Gamma+ Arena Access
      Any of the following:
          Lightning Armor or Space Jump
          # Spider Boost
          Spider Boost (Intermediate) and Can Spider Boost
          # Hazard run
          Hazard Runs (Beginner) and Hazard Damage ≥ 75
  > Top of Tower Right Side
      Trivial
  > Below Ceiling Pickup
      Any of the following:
          Spider Boost (Intermediate) and Can Spider Boost
          All of the following:
              Use Spider Ball
              # Grab onto the wall
              Mid-Air Morph (Beginner) or Lay Bomb or Use Spring Ball

> Underwater; Heals? False
  * Layers: default
  > Door to Transport to Tower Interior West
      Any of the following:
          Space Jump or Use Spider Ball
          All of the following:
              Lay Bomb
              Any of the following:
                  # Two IBJs to reach the door
                  Infinite Bomb Jump (Intermediate)
                  All of the following:
                      # IBJ from the water
                      Infinite Bomb Jump (Beginner)
                      Gravity Suit or Mid-Air Morph (Beginner)
          All of the following:
              # SWJ: https://youtu.be/JE_9y06JTk4
              Morph Ball
              Any of the following:
                  Single-wall Wall Jump (Advanced)
                  High Jump Boots and Single-wall Wall Jump (Intermediate)
  > Above Grapple Block
      Any of the following:
          Use Spider Ball
          All of the following:
              # Jump up
              Space Jump or Wall Jump (Beginner)
              High Jump Boots or Gravity Suit or Super Jump (Intermediate)
          All of the following:
              # IBJ up
              Lay Bomb
              Any of the following:
                  All of the following:
                      Gravity Suit
                      Mid-Air Morph (Beginner) or Infinite Bomb Jump (Beginner)
                  All of the following:
                      Infinite Bomb Jump (Intermediate)
                      # Quickly lay bombs to exit the water
                      Mid-Air Morph (Beginner) or Use Spring Ball

> Next to Teleporter; Heals? False
  * Layers: default
  > Pickup (Super Missile Tank Bottom)
      # Spider Ball Clip on teleporter and do full spin jump to the left - https://youtu.be/ivMAaSUWJkk
      Grapple Beam and Out of Bounds Movement (Intermediate) and Spider Ball Clip (Beginner) and Lay Any Bomb and Use Spider Ball
  > Teleporter
      Trivial
  > Door to Overgrown Maze
      Any of the following:
          # Get over the Blob Thrower
          Space Jump
          Infinite Bomb Jump (Intermediate) and Lay Bomb
  > Door to Transport to Tower Interior West
      Trivial
  > Pickup (Missile Tank Top)
      Any of the following:
          # IBJ to right ledge, then IBJ to item ledge
          Infinite Bomb Jump (Intermediate) and Lay Bomb
          All of the following:
              Lay Any Bomb
              Space Jump or Use Spider Ball
  > Event - Teleporter Unlocked
      Trivial
  > Below Ceiling Pickup
      Use Spider Ball

> Event - Teleporter Unlocked; Heals? False
  * Layers: default
  * Event Area 5 (Tower Exterior) - Teleporter Unlocked
  > Next to Teleporter
      Trivial

> Above Grapple Block; Heals? False
  * Layers: default
  > Pickup (Super Missile Tank Bottom)
      Any of the following:
          All of the following:
              # Ice Clip: https://youtu.be/olF7Zn1G8xU
              Ice Beam and Out of Bounds Movement (Beginner)
              Any of the following:
                  Ice Beam Clip (Advanced)
                  All of the following:
                      Ice Beam Clip (Beginner)
                      Charge Beam or Freeze Enemy with Melee (Beginner)
                  Phase Drift and Ice Beam Clip (Intermediate)
          All of the following:
              Morph Ball
              Any of the following:
                  Baby Metroid
                  All of the following:
                      Grapple Beam
                      Any of the following:
                          # Deal with Blob Thrower
                          Destroy Blob Throwers/Steel Orbs
                          # Jump over the Blob Thrower
                          Phase Drift and Dodge Enemies (Intermediate)
                      Any of the following:
                          # Cross the Crumble blocks
                          Phase Drift or Use Spider Ball
                          # Skip with SJ: https://youtu.be/Ngh3cBoy3e8
                          Gravity Suit and Space Jump and Phase Drift Skip (Advanced)

> Top of Tower Right Side; Heals? False
  * Layers: default
  > Door to Overgrown Maze
      Any of the following:
          High Jump Boots or Space Jump or Destroy Blob Throwers/Steel Orbs
          All of the following:
              # Damage boost over the Blob Thrower: https://youtu.be/xM7_Mlvgp_g
              Damage Boost (Advanced)
              Lightning Armor or Normal Damage ≥ 85
          # IBJ over the Blob Thrower
          Infinite Bomb Jump (Intermediate) and Lay Bomb
          # Jump over the Blob Thrower
          Phase Drift and Dodge Enemies (Intermediate)
  > Door to Red Plant Maze
      Trivial
  > Upper Right Ledge
      Any of the following:
          Climb Rooms Vertically (No High Jump)
          All of the following:
              # Freeze Drivel to reach the right ledge
              High Jump Boots and Ice Beam
              Any of the following:
                  # With Ice Beam Only: https://youtu.be/d0Qmb4p2wts?t=15
                  Stand on Frozen Enemy (Expert)
                  # With Charge Beam: https://youtu.be/d0Qmb4p2wts
                  Charge Beam and Stand on Frozen Enemy (Intermediate)
                  # With Phase Drift: https://youtu.be/d0Qmb4p2wts?t=8
                  Phase Drift and Stand on Frozen Enemy (Advanced)

> Below Ceiling Pickup; Heals? False
  * Layers: default
  > Door to Overgrown Maze
      # Fall from above
      Movement (Beginner)
  > Upper Right Ledge
      Use Spider Ball
  > Next to Teleporter
      Use Spider Ball

----------------
Overgrown Maze
Extra - total_boundings: {'x1': -4900.0, 'x2': 900.0, 'y1': 2700.0, 'y2': 5100.0}
Extra - polygon: [[-4900.0, 4500.0], [-4900.0, 2700.0], [900.0, 2700.0], [900.0, 5100.0], [-1400.0, 5100.0], [-1400.0, 4500.0]]
Extra - asset_id: collision_camera_004
> Pickup (Energy Tank); Heals? False
  * Layers: default
  * Pickup 110; Category? Major
  * Extra - actor_name: LE_Item_001
  * Extra - actor_type: item_energytank
  > Pickup (Power Bomb Tank)
      Power Bomb ≥ 2 and Spider Boost (Beginner) and Can Spider Boost
  > Door to Tower Exterior
      Any of the following:
          Power Bomb ≥ 2 and Spider Boost (Beginner) and Can Spider Boost
          All of the following:
              Morph Ball
              Any of the following:
                  Grapple Beam
                  All of the following:
                      # Bomb Jump from the corner and hit the spike
                      Diagonal Bomb Jump (Advanced) and Damage Boost (Beginner) and Lay Bomb and Use Spider Ball
                      Lightning Armor or Normal Damage ≥ 35

> Pickup (Power Bomb Tank); Heals? False
  * Layers: default
  * Pickup 116; Category? Minor
  * Extra - actor_name: LE_Item_007
  * Extra - actor_type: item_powerbombtank
  > Pickup (Energy Tank)
      Power Bomb ≥ 2 and Spider Boost (Beginner) and Can Spider Boost
  > Tunnel to Tower Exterior
      Morph Ball

> Door to Tower Exterior; Heals? False
  * Layers: default
  * Super Missile Door to Tower Exterior/Door to Overgrown Maze
  * Extra - actor_name: Door004
  * Extra - actor_type: doorpowerpower
  > Pickup (Energy Tank)
      Any of the following:
          # Spider Boost from right path
          Spider Boost (Beginner) and Can Spider Boost
          All of the following:
              # Left path
              Morph Ball
              Any of the following:
                  Grapple Beam
                  # Bomb Jump from corner
                  Diagonal Bomb Jump (Beginner) and Lay Bomb and Use Spider Ball
                  All of the following:
                      # Jump through the spikes
                      Damage Boost (Advanced)
                      Any of the following:
                          Lightning Armor
                          Hazard Runs (Intermediate) and Normal Damage ≥ 30 and Hazard Damage ≥ 50

> Tunnel to Tower Exterior; Heals? False
  * Layers: default
  * Tunnel to Tower Exterior/Tunnel to Overgrown Maze
  > Pickup (Power Bomb Tank)
      Out of Bounds Movement (Intermediate)

----------------
Screw Attack Chamber
Extra - total_boundings: {'x1': 200.0, 'x2': 2600.0, 'y1': 1300.0, 'y2': 2600.0}
Extra - polygon: [[200.0, 2600.0], [200.0, 1300.0], [2600.0, 1300.0], [2600.0, 2600.0]]
Extra - asset_id: collision_camera_005
Hint Features - Chozo Statue
> Pickup (Screw Attack); Heals? False
  * Layers: default
  * Pickup 117; Category? Major
  * Extra - actor_name: LE_PowerUp_ScrewAttack
  * Extra - actor_type: itemsphere_screwattack
  > Next to Pickup
      Trivial

> Door from Screw Attack Chamber Access; Heals? False
  * Layers: default
  * Access Closed to Screw Attack Chamber Access/Door to Screw Attack Chamber
  * Extra - actor_name: Door002
  * Extra - actor_type: doorpowerclosed
  > Next to Pickup
      Trivial

> Dock to Screw Attack Chamber Access; Heals? False
  * Layers: default
  * Open Passage to Screw Attack Chamber Access/Dock to Screw Attack Chamber
  > Next to Pickup
      Trivial

> Next to Pickup; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Extra - start_point_actor_name: ST_CheckPoint_005
  > Pickup (Screw Attack)
      Trivial
  > Door from Screw Attack Chamber Access
      Trivial
  > Dock to Screw Attack Chamber Access
      Screw Attack

----------------
Zeta Arena Access
Extra - total_boundings: {'x1': -2200.0, 'x2': 1900.0, 'y1': -1000.0, 'y2': 700.0}
Extra - polygon: [[-2200.0, 700.0], [-2200.0, -100.0], [-2150.0, -100.0], [-2150.0, -1000.0], [1900.0, -1000.0], [1900.0, 700.0]]
Extra - asset_id: collision_camera_006
> Door to Tower Exterior; Heals? False
  * Layers: default
  * Plasma Beam Door to Tower Exterior/Door to Zeta Arena Access
  * Extra - actor_name: Door003
  * Extra - actor_type: doorpowerpower
  > Door to Zeta Arena
      Screw Attack
  > Tunnel to Paraby Parlor
      Any of the following:
          All of the following:
              Lay Any Bomb
              Any of the following:
                  Use Spider Ball
                  All of the following:
                      High Jump Boots
                      # Escape the water
                      Gravity Suit or Super Jump (Beginner) or Unmorph Extend (Intermediate)
                  All of the following:
                      Gravity Suit
                      # Reach the tunnel
                      Space Jump or Single-wall Wall Jump (Beginner) or Wall Jump (Beginner)
          All of the following:
              # Reach the tunnel via bomb jump methods
              Infinite Bomb Jump (Beginner) and Lay Bomb
              # Escape the water
              Gravity Suit or Underwater Bomb Jump (Beginner)

> Door to Zeta Arena; Heals? False
  * Layers: default
  * Power Beam Door to Zeta Arena/Door to Zeta Arena Access
  * Extra - actor_name: Door012
  * Extra - actor_type: doorpowerpower
  > Door to Tower Exterior
      Any of the following:
          Screw Attack
          All of the following:
              Out of Bounds Movement (Beginner) and Use Spider Ball
              Any of the following:
                  Spider Ball Clip (Expert)
                  Gravity Suit and Spider Ball Clip (Intermediate)
  > Start Point
      Trivial

> Tunnel to Paraby Parlor; Heals? False
  * Layers: default
  * Tunnel with Bomb Block to Paraby Parlor/Tunnel to Zeta Arena Access
  > Door to Tower Exterior
      Morph Ball

> Start Point; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Extra - start_point_actor_name: ST_SG_Zeta_001
  > Door to Zeta Arena
      Trivial

----------------
Red Plant Maze
Extra - total_boundings: {'x1': 5200.0, 'x2': 11500.0, 'y1': -700.0, 'y2': 600.0}
Extra - polygon: [[5200.0, 600.0], [5200.0, -700.0], [11500.0, -700.0], [11500.0, 600.0]]
Extra - asset_id: collision_camera_008
Hint Features - Baby Blocks
> Pickup (Aeion Tank); Heals? False
  * Layers: default
  * Pickup 112; Category? Minor
  * Extra - actor_name: LE_Item_003
  * Extra - actor_type: item_senergytank
  > Door to Tower Exterior
      All of the following:
          Morph Ball
          Any of the following:
              # Top path
              Lightning Armor
              Hazard Runs (Advanced) and Hazard Damage ≥ 500
              Any of the following:
                  # Bottom path
                  Lay Bomb
                  Power Bomb ≥ 2 and Lay Power Bomb

> Door to Tower Exterior; Heals? False
  * Layers: default
  * Power Bomb Door to Tower Exterior/Door to Red Plant Maze
  * Extra - actor_name: Door005
  * Extra - actor_type: doorpowerpower
  > Pickup (Aeion Tank)
      Any of the following:
          All of the following:
              # Top path
              Morph Ball
              Any of the following:
                  Lightning Armor
                  Hazard Runs (Advanced) and Hazard Damage ≥ 500
          # Bottom path
          Baby Metroid and Lay Any Bomb

----------------
Transport to Tower Interior West
Extra - total_boundings: {'x1': -4700.0, 'x2': -3400.0, 'y1': -2958.300048828125, 'y2': -2200.0}
Extra - polygon: [[-4700.0, -2200.0], [-4700.0, -2958.300048828125], [-3400.0, -2958.300048828125], [-3400.0, -2200.0]]
Extra - asset_id: collision_camera_011
> Elevator to Area 5 Tower Interior; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Elevator to Transport to Tower Exterior West/Elevator to Area 5 Tower Exterior; Custom name: Tower Exterior Elevator West
  * Extra - actor_name: LE_Platform_Elevator_FromArea06C_02
  * Extra - actor_type: weightactivatedplatform
  * Extra - start_point_actor_name: ST_FromArea06C_02
  > Door to Tower Exterior
      Trivial

> Door to Tower Exterior; Heals? False
  * Layers: default
  * Power Beam Door to Tower Exterior/Door to Transport to Tower Interior West
  * Extra - actor_name: Door007
  * Extra - actor_type: doorpowerpower
  > Elevator to Area 5 Tower Interior
      Trivial

----------------
Zeta Arena
Extra - total_boundings: {'x1': -4700.0, 'x2': -2050.0, 'y1': -1200.0, 'y2': 200.0}
Extra - polygon: [[-4700.0, 200.0], [-4700.0, -1200.0], [-2050.0, -1200.0], [-2050.0, 200.0]]
Extra - asset_id: collision_camera_012
Hint Features - Zeta Metroid
> Door to Zeta Arena Access; Heals? False
  * Layers: default
  * Power Beam Door to Zeta Arena Access/Door to Zeta Arena
  * Extra - actor_name: Door012
  * Extra - actor_type: doorpowerpower
  > Room Center
      Trivial

> Event - Zeta Metroid; Heals? False
  * Layers: default
  * Event Area 5 (Tower Exterior) - Zeta Metroid
  > Pickup (DNA)
      Trivial

> Room Center; Heals? False; Default Node
  * Layers: default
  * Extra - start_point_actor_name: ST_Zeta_001_Checkpoint
  > Door to Zeta Arena Access
      Any of the following:
          High Jump Boots or Space Jump or Super Jump (Intermediate) or Simple IBJ
          # Spider Boost
          Spider Boost (Intermediate) and Can Spider Boost
          # UE
          Morph Ball and Unmorph Extend (Beginner)
  > Event - Zeta Metroid
      Defeat Zeta Metroid

> Pickup (DNA); Heals? False
  * Layers: default
  * Pickup 204; Category? Minor
  * Extra - pickup_type: metroid
  * Extra - spawngroup: SG_Zeta_001
  > Room Center
      Trivial

----------------
Paraby Parlor
Extra - total_boundings: {'x1': -4500.0, 'x2': -2100.0, 'y1': 400.0, 'y2': 2600.0}
Extra - polygon: [[-4500.0, 2600.0], [-4500.0, 400.0], [-2100.0, 400.0], [-2100.0, 2600.0]]
Extra - asset_id: collision_camera_013
> Door to Screw Attack Chamber Access; Heals? False
  * Layers: default
  * Power Beam Door to Screw Attack Chamber Access/Door to Paraby Parlor
  * Extra - actor_name: Door008
  * Extra - actor_type: doorpowerpower
  > Tunnel to Zeta Arena Access
      Lay Any Bomb

> Tunnel to Zeta Arena Access; Heals? False
  * Layers: default
  * Tunnel with Bomb Block to Zeta Arena Access/Tunnel to Paraby Parlor
  > Door to Screw Attack Chamber Access
      # Climb the room
      Single-wall Wall Jump (Beginner) or Wall Jump (Beginner) or Climb Rooms Vertically (No High Jump)

----------------
Gamma Arena
Extra - total_boundings: {'x1': 4300.0, 'x2': 10200.0, 'y1': -8600.0, 'y2': -2900.0}
Extra - polygon: [[4300.0, -2900.0], [4300.0, -6000.0], [4400.0, -6200.0], [4400.0, -8600.0], [10200.0, -8600.0], [10200.0, -2900.0]]
Extra - asset_id: collision_camera_015
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 113; Category? Minor
  * Extra - actor_name: LE_Item_004
  * Extra - actor_type: item_missiletank
  > Bottom of Climb
      Destroy Blob Throwers/Steel Orbs and Lay Any Bomb
  > Room Bottom
      Morph Ball

> Energy Recharge Station; Heals? True
  * Layers: default
  * Extra - actor_name: LE_Platform_EnergyRecharge001
  * Extra - actor_type: weightactivatedplatform
  > Door to Tower Exterior
      Space Jump or Use Spider Ball
  > Bottom of Climb
      Space Jump or Use Spider Ball
  > Room Bottom
      Trivial

> Door to Tower Exterior; Heals? False
  * Layers: default
  * Charge Beam Door to Tower Exterior/Door to Gamma Arena
  * Extra - actor_name: Door010
  * Extra - actor_type: doorchargecharge
  > Energy Recharge Station
      Space Jump or Use Spider Ball
  > Room Bottom
      Trivial

> Event - Gamma Metroid; Heals? False
  * Layers: default
  * Event Area 5 (Tower Exterior) - Gamma Metroid
  > Pickup (DNA)
      Trivial

> Bottom of Climb; Heals? False
  * Layers: default
  > Pickup (Missile Tank)
      Destroy Blob Throwers/Steel Orbs and Lay Any Bomb
  > Energy Recharge Station
      Space Jump or Use Spider Ball
  > Top of Climb
      Any of the following:
          Climb Rooms Vertically (No High Jump)
          All of the following:
              Wall Jump (Beginner)
              Any of the following:
                  High Jump Boots or Super Jump (Advanced)
                  # Jump around the overhang
                  Single-wall Wall Jump (Intermediate)
  > Room Bottom
      Trivial
  > Out of Bounds in Tunnel
      All of the following:
          # Freeze the Moheek https://youtu.be/H-IFsJD02bo
          Ice Beam and Morph Ball and Melee Clip (Advanced) and Out of Bounds Movement (Beginner)
          Any of the following:
              All of the following:
                  Stand on Frozen Enemy (Intermediate)
                  Charge Beam or Freeze Enemy with Melee (Beginner)
              Phase Drift and Stand on Frozen Enemy (Advanced)

> Top of Climb; Heals? False; Spawn Point
  * Layers: default
  * Extra - start_point_actor_name: ST_SG_Gamma_003
  > Bottom of Climb
      Trivial
  > Inside Arena
      Any of the following:
          Lay Power Bomb
          All of the following:
              Lay Bomb
              Any of the following:
                  Use Spider Ball
                  # Bomb Jump from ledge or bottom of climb
                  Infinite Bomb Jump (Intermediate)
                  All of the following:
                      Mid-Air Morph (Beginner)
                      High Jump Boots or Space Jump or Wall Jump (Beginner)
  > Out of Bounds in Tunnel
      # https://youtu.be/H-IFsJD02bo?t=7
      Morph Ball and Melee Clip (Beginner) and Out of Bounds Movement (Beginner)

> Room Bottom; Heals? False
  * Layers: default
  > Energy Recharge Station
      Any of the following:
          Space Jump or Use Spider Ball
          Gravity Suit and Simple IBJ
  > Door to Tower Exterior
      All of the following:
          Gravity Suit
          Single-wall Wall Jump (Intermediate) or Simple IBJ
  > Bottom of Climb
      Any of the following:
          All of the following:
              Lay Bomb
              Any of the following:
                  # IBJ from edge and move around top ledge
                  Infinite Bomb Jump (Intermediate)
                  # IBJ from water
                  Gravity Suit and Infinite Bomb Jump (Beginner)
          All of the following:
              # Start from higher ledge
              Morph Ball
              Any of the following:
                  High Jump Boots
                  # https://youtu.be/DJGUa0lTZM8
                  Super Jump (Advanced) and Unmorph Extend (Advanced)

> Inside Arena; Heals? False; Default Node
  * Layers: default
  * Extra - start_point_actor_name: ST_Gamma_003_Checkpoint
  > Door to Tower Exterior
      # Clip left side of arena
      Morph Ball and Melee Clip (Beginner) and Out of Bounds Movement (Beginner)
  > Event - Gamma Metroid
      Defeat Gamma Metroid
  > Bottom of Climb
      # Clip right side of arena
      Morph Ball and Melee Clip (Beginner) and Out of Bounds Movement (Beginner)
  > Top of Climb
      Any of the following:
          Lay Power Bomb
          All of the following:
              Lay Bomb
              Mid-Air Morph (Beginner) or Simple IBJ or Use Spider Ball

> Pickup (DNA); Heals? False
  * Layers: default
  * Pickup 201; Category? Minor
  * Hint Features - Gamma Metroid
  * Extra - pickup_type: metroid
  * Extra - spawngroup: SG_Gamma_003
  > Inside Arena
      Trivial

> Out of Bounds in Tunnel; Heals? False
  * Layers: default
  > Pickup (Missile Tank)
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Out of Bounds Movement (Beginner) and Shoot Beam Burst
                  # Reveal tunnel with Missile or navigate tunnel while obscured
                  Missile or Knowledge (Intermediate)
              # Missile to reveal the tunnel https://youtu.be/H-IFsJD02bo?t=11
              Missile and Out of Bounds Movement (Advanced)
              # Navigate while the tunnel is hidden https://youtu.be/H-IFsJD02bo?t=24
              Out of Bounds Movement (Expert)
  > Bottom of Climb
      Trivial

----------------
Screw Attack Chamber Access
Extra - total_boundings: {'x1': -2200.0, 'x2': 300.0, 'y1': 700.0, 'y2': 2600.0}
Extra - polygon: [[-2200.0, 2600.0], [-2200.0, 700.0], [300.0, 700.0], [300.0, 2600.0]]
Extra - asset_id: collision_camera_016
> Door to Screw Attack Chamber; Heals? False
  * Layers: default
  * Missile Door to Screw Attack Chamber/Door from Screw Attack Chamber Access
  * Extra - actor_name: Door002
  * Extra - actor_type: doorpowerclosed
  > Door to Paraby Parlor
      Trivial
  > Dock to Screw Attack Chamber
      Screw Attack

> Door to Paraby Parlor; Heals? False
  * Layers: default
  * Power Beam Door to Paraby Parlor/Door to Screw Attack Chamber Access
  * Extra - actor_name: Door008
  * Extra - actor_type: doorpowerpower
  > Door to Screw Attack Chamber
      Any of the following:
          # Spider Boost
          Spider Boost (Intermediate) and Can Spider Boost
          # UBJ: https://youtu.be/jMV40L8UISU
          Underwater Bomb Jump (Advanced) and Lay Bomb
          All of the following:
              Gravity Suit
              Any of the following:
                  Space Jump or Simple IBJ
                  # SWJ: https://youtu.be/3XIUkQcTIPg
                  Morph Ball and Single-wall Wall Jump (Advanced)

> Dock to Screw Attack Chamber; Heals? False
  * Layers: default
  * Open Passage to Screw Attack Chamber/Dock to Screw Attack Chamber Access
  > Door to Screw Attack Chamber
      All of the following:
          Screw Attack
          Any of the following:
              High Jump Boots or Space Jump or Wall Jump (Beginner)
              # Super Jump + UE: https://youtu.be/VHSysPvOGV0
              Morph Ball and Super Jump (Intermediate) and Unmorph Extend (Beginner)

----------------
Gamma+ Arena Access
Extra - total_boundings: {'x1': 7600.0, 'x2': 10350.0, 'y1': 6200.0, 'y2': 7900.0}
Extra - polygon: [[7600.0, 7900.0], [7600.0, 6200.0], [10350.0, 6200.0], [10350.0, 7900.0]]
Extra - asset_id: collision_camera_014
> Door to Tower Exterior; Heals? False
  * Layers: default
  * Power Beam Door to Tower Exterior/Door to Gamma+ Arena Access
  * Extra - actor_name: Door009
  * Extra - actor_type: doorpowerpower
  > Door to Gamma+ Arena
      All of the following:
          Varia Suit
          Any of the following:
              Lightning Armor or Space Jump
              # Spider Boost
              Spider Boost (Intermediate) and Can Spider Boost
              # Hazard Run
              Hazard Runs (Beginner) and Hazard Damage ≥ 90
              All of the following:
                  # Freeze Gulluggs - TODO: video
                  Ice Beam
                  Any of the following:
                      # Fully Freeze
                      Charge Beam and Stand on Frozen Enemy (Intermediate)
                      # Use Phase Drift to extend freeze timer
                      Phase Drift and Stand on Frozen Enemy (Advanced)
                      # Quickly jump while temporarily frozen
                      Stand on Frozen Enemy (Expert)

> Door to Gamma+ Arena; Heals? False
  * Layers: default
  * Power Beam Door to Gamma+ Arena/Door to Gamma+ Arena Access
  * Extra - actor_name: Door011
  * Extra - actor_type: doorpowerpower
  > Door to Tower Exterior
      All of the following:
          Varia Suit
          Any of the following:
              Lightning Armor or Space Jump
              # Spider Boost
              Spider Boost (Intermediate) and Can Spider Boost
              # Hazard Run
              Hazard Runs (Beginner) and Hazard Damage ≥ 90
              All of the following:
                  # Freeze Gulluggs - TODO: video
                  Ice Beam
                  Any of the following:
                      # Fully Freeze
                      Charge Beam and Stand on Frozen Enemy (Intermediate)
                      # Use Phase Drift to extend freeze timer
                      Phase Drift and Stand on Frozen Enemy (Advanced)
                      # Quickly jump while temporarily frozen
                      Stand on Frozen Enemy (Expert)
  > Start Point
      Varia Suit

> Start Point; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Extra - start_point_actor_name: ST_SG_Gamma_002
  > Door to Gamma+ Arena
      Varia Suit

----------------
Gamma+ Arena
Extra - total_boundings: {'x1': 10250.0, 'x2': 14200.0, 'y1': 5800.0, 'y2': 7900.0}
Extra - polygon: [[10250.0, 7900.0], [10250.0, 5800.0], [14200.0, 5800.0], [14200.0, 7900.0]]
Extra - asset_id: collision_camera_014
Hint Features - Gamma Metroid, Heated Room
> Door to Gamma+ Arena Access; Heals? False
  * Layers: default
  * Power Beam Door to Gamma+ Arena Access/Door to Gamma+ Arena
  * Extra - actor_name: Door011
  * Extra - actor_type: doorpowerpower
  > Event - Gamma Metroid+
      All of the following:
          Varia Suit and Defeat Gamma Metroid+
          Any of the following:
              # Gamma trigger is across the lava
              Gravity Suit or Space Jump
              # Spider Boost across
              Spider Boost (Intermediate) and Can Spider Boost
              # DBJ
              Diagonal Bomb Jump (Intermediate) and Lay Bomb
  > Start Point
      Varia Suit

> Event - Gamma Metroid+; Heals? False
  * Layers: default
  * Event Area 5 (Tower Exterior) - Gamma Metroid+
  > Pickup (DNA)
      Trivial

> Start Point; Heals? False; Default Node
  * Layers: default
  * Extra - start_point_actor_name: ST_Gamma_002_Checkpoint
  > Door to Gamma+ Arena Access
      Varia Suit

> Pickup (DNA); Heals? False
  * Layers: default
  * Pickup 200; Category? Major
  * Extra - pickup_type: metroid
  * Extra - spawngroup: SG_Gamma_002
  > Door to Gamma+ Arena Access
      All of the following:
          Varia Suit
          Any of the following:
              Gravity Suit or Space Jump
              # Spider Boost
              Spider Boost (Intermediate) and Can Spider Boost
              # DBJ
              Diagonal Bomb Jump (Intermediate) and Lay Bomb

